SHELL4D

Research
We conducted research on five specific topics to achieve the goal of "Automatic Authoring of Physical and Perceptual/Affective Motion Effects for Virtual Reality".


01
Taxonomy of Motion Effects
We made a taxonomy of motion effects via a thorough survey of various motion effects used in 4D content. This taxonomy provides guidance to peer researchers who work on related topics.
02
Perceptual and Affective Understanding of Motion Effects
We studied the perceptual and affective characteristics of motion effects with an emphasis on obtaining perceptual spaces and affective spaces.


03
Automatic Generation of Motion Effects
We developed the automatic synthesis algorithm of motion effects, considering many kinds of motion effects based on a camera, objects, and sound. The algorithms can accelerate motion effect design.
04
Design and Validation of Perceptual/Affective Motion Effects
We designed perceptual/affective motion effects and validated their cognitive properties. Such motion effects afford reference to the design of various motion effects.


05
Style Transfer of Motion Effects
We explored the algorithms for stylizing motion effects to inject the style of one motion effect into the other motion effect. The algorithm can add diverse perceptual or affective properties (e.g., roughness).