SHELL4D
International Journals
Computers in Human Behavior, 2021
Dawoon Jeong, Sung H. Han, Dongyeong Jeong, Kimin Kwon, and Seungmoon Choi, “Investigating 4D Movie Audiences’ Emotional Responses to Motion Effects and Empathy,” Computers in Human Behavior, vol. 121, no. 106797, pp. 1-14, August 2021.
Virtual Reality, 2023
Jiwan Lee, Sung H. Han, and Seungmoon Choi, “Sensory Cue Integration of Visual and Vestibular Stimuli: A Case Study for 4D Rides,” Virtual Reality, 2023.
IEEE Transactions on Haptics, 2022
Hyoseung Lee, Seungjae Oh, and Seungmoon Choi, “Data-Driven Rendering of Motion Effects for Walking Sensations in Different Gaits,” IEEE Transactions on Haptics, vol. 15, no. 3, pp. 547-559, 2022.
IEEE Transactions on Haptics, 2022
Sangyoon Han, Jiwan Lee, Gyeore Yun, Sung. H. Han, and Seungmoon Choi, “Motion Effects: Perceptual Space and Synthesis for Specific Perceptual Properties,” IEEE Transactions on Haptics, vol. 15, no. 3, pp. 626-637, 2022.
International Journal of Industrial Ergonomics, 2021
Dong Yeong Jeong, Sung H. Han, Seungmoon Choi, Dawoon Jeong, and Kimin Kwon, “Investigating Perceived Emotions and Affects of a Scene, and the User Satisfaction with Motion Effects in 4D Movies,” International Journal of Industrial Ergonomics, vol. 85, no. 103173, pp. 1-8, September 2021.
IEEE ACCESS,
(Submitted)
Dawoon Jeong, Sung H. Han, Kimin Kwon and Junsung Park, “Investigating Affective/Emotional Responses to Motion Effects in 4D Movies,” IEEE ACCESS.
ACM Computing Surveys, 2023(expected)
Sangyoon Han, Gyeore Yun, Dawoon Jeong, Jiwan Lee, Jinsoo Kim, Jaejun Park, Beomsu Lim, Kimin Kwon, Wansun Shin, Sung H. Han, and Seungmoon Choi, "Motion Effects Design and Synthesis for Mulsemedia," ACM Computing Surveys, 2023.
IEEE Transactions on Haptics, 2023(expected)
Jiwan Lee.and Seungmoon Choi, “Regression Modeling of Perceptual Properties for Motion Effects and Audiovisual Content and its Validation”, IEEE Transactions on Haptics, 2023.
Interanational Journal of Human-Computer Interaction, 2023 (expected)
Junsung Park, Han, S. H., Dawoon Jeong, Kimin Kwon, and Seungmoon Choi, “Development of a Classification of Factors that Influence Affects and Emotions of the Audience in Motion Effect Enhanced Multimedia,” International Journal of Human-Computer Interaction. 2023.
Interantional Journal of Human-Computer Studies, 2023(expected)
Kimin Kwon, Sung. H. Han, Dawoon Jeong, Junsung Park, and Seungmoon Choi, “Affect/Emotion Models of 4D Ride – Focused on Maximum Amplitudes of Motion Effect. International Journal of Human-Computer Studies. 2023
Computers in Human Behavior, (expected)
Dawoon Jeong, Sung. H. Han, Kimin Kwon, and Junsung Park, “Major Factors Affecting Emotions of 4D Content Audiences,” Computers in Human Behavior.
International Conferences
CHI, 2023
Sangyoon Han, Jaejun Park, and Seungmoon Choi “Generating Haptic Motion Effects for Multiple Articulated Bodies for Improved 4D Experiences: A Camera Space Approach,” In Proceedings of the ACM CHI Conference on Human Factors in Computing Systems (CHI), Article No. 81, pp. 1-17, April 23-28, 2023.
CHI, 2023
Gyeore Yun, Minjae Mun, Jungeun Lee, Dong-Geun Kim, Hong Z Tan, and Seungmoon Choi, “Generating Real-Time, Selective, and Multimodal Haptic Effects from Sound for Gaming Experience Enhancement,” In Proceedings of the ACM CHI Conference on Human Factors in Computing Systems (CHI), Article No. 315, pp. 1-17, April 23-28, 2023.
IEEE VR, 2021
Sangyoon Han, Gyeore Yun, and Seungmoon Choi, “Camera Space Synthesis of Motion Effects Emphasizing a Moving Object in 4D Films,” In Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), pp. 670-678, March 27-April 3, 2021.
CHI, 2021
Gyeore Yun, Hyoseung Lee, Sangyoon Han, and Seungmoon Choi, “Improving Viewing Experiences of First-Person Shooter Gameplays with Automatically-Generated Motion Effects,” In Proceedings of the ACM CHI Conference on Human Factors in Computing Systems (CHI), no. 320, pp. 1-14, May 8-13, 2021.
AHFE, 2022
Dawoon Jeong, Sung H. Han, Kimin Kwon, Wansun Shin, “Emotional and Physiological Responses to the Roll Motion Effect in 4D Movies”, In Proceedings of the Accelerating Open Access Science in Human Factors Engineering and Human-Centered Computing (AHFE), Affective and Pleasurable Design, vol 41, 2022.
ACEDSEANES, 2020
Dawoon Jeong, Sung H. Han, Dong Yeong Jeong, Kimin Kwon, “Building a Database of 4D Movie Clips Eliciting Affect/Emotions”, In Proceedings of the Joint Conference of the Asian Council on Ergonomics and Design and the Southeast Asian Network of Ergonomics Societies (ACEDSEANES), Advances in Intelligent Systems and Computing, vol 1298, pp 3–7, 2020.
VRST, 2021
Beomsu Lim, Sangyoon Han, and Seungmoon Choi, “Image-Based Texture Styling for Motion Effect Rendering”, In Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST), Article No. 20, pp. 1-10, December 8-10, 2021.
VRST, 2021
Jiwan Lee, Jaejun Park, and Seungmoon Choi, “Absolute and Differential Thresholds of Motion Effects in Cardinal Directions”, In Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST), Article No. 34, pp. 1-10, December 8-10, 2021.
IEEE VR, 2024 (expected)
Sangyoon Han, Jaehyeok Ahn, and Seungmoon Choi, “Generating Motion Effects for Scene Components to Improve 4D Experiences”, In Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), 2024.
CHI, 2024 (expected)
Gyeore Yun, and Seungmoon Choi, “Automatic Generation of Haptic Effects Using Object-Based Audio Formats”, In Proceedings of the ACM CHI Conference on Human Factors in Computing Systems (CHI), 2024.
ISMAR, 2023 (expected)
Jaejun Park, Sangyoon Han, and Seungmoon Choi, “Automatic Interpolation of Motion Effects to Improve 4D Experience: An Initial Study with Camera and Object Classes”, In Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2023.
Patents
18/054,709
2022.11
Method and apparatus for generating and merging image-based texture expression motion
17/738, 594
2022. 05
Motion effect providing device and method
704,790
2022.03
Method and apparatus for generating motion effect based on object motion reduction